Programming Language/Windows API
keyboard[5]
1. 키보드 입력 시 문자열 입력 후 출력
1) my.h 소스
void my_input(HWND hWnd, WPARAM wParam, LPTSTR lpString, int *cnt); void my_paint(HDC hdc, TCHAR *lpString, int *cnt);
2) my.cpp 소스
#include "stdafx.h"
#include "keyboard[5].h"
#include "my.h"
void my_input(HWND hWnd, WPARAM wParam, LPTSTR lpString, int *cnt) {
if (wParam == VK_BACK && *cnt >= 0) {
//삭제가능한 문자가 존재할 때 backspace가 입력됬다면
--(*cnt);
}
else {
lpString[(*cnt)++] = wParam;
}
lpString[*cnt] = NULL;
InvalidateRgn(hWnd, NULL, TRUE);
}
void my_paint(HDC hdc, TCHAR *lpString, int *cnt) {
TCHAR value[20];
TextOut(hdc, 0, 0, lpString, _tcslen(lpString));
_stprintf_s(value, _T("length : %d"), *cnt);
TextOut(hdc, 0, 20, value, _tcslen(value));
}
+) 소스설명
[1] if(wParam == VK_BACK && *cnt > 0)
- 입력된 키가 backspace이고 1자 이상 입력됬다면, cnt 감소 후 그 곳에 NULL
3) keyboard[5].cpp 소스
#include "stdafx.h"
#include "keyboard[5].h"
#include "my.h"
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
HDC hdc;
static TCHAR str[100];
static int count;
switch (message)
{
case WM_CREATE:
{
count = 0;
}
break;
case WM_CHAR:
{
hdc = GetDC(hWnd);
my_input(hWnd, wParam, str, &count);
ReleaseDC(hWnd, hdc);
}
break;
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// 메뉴 선택을 구문 분석합니다.
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
hdc = BeginPaint(hWnd, &ps);
my_paint(hdc, str, &count);
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
4) 문제점
[1] backspace시 삭제되는건 개선했지만 Enter시 개행되지 않는다.
[실행화면]
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